[Bug] Beta 6 shootergame crash loading highrise

editor crashes after trying to load highrise map. it was working fine before I built the shootergame code.
This is the latest sample release of shootergame.
I am attaching the dump logs I have available.

AUTOREPORTLOG

Log opened: G:/RocketProjects/December Release/ShooterGame/Saved/Logs/AutoReportLog.txt

Current Time = 12/20/2013 7:40:53 PM

Arguments:
8012
G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportDump85EE2BB24D60F2F04EDD78920D2C7F7D.txt
G:/RocketProjects/December Release/ShooterGame/Saved/Logs/ShooterGame.Log
G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportIniDumpDF89286442BBE1BC3EF57EAD791E0A8C.txt
G:/RocketProjects/December Release/ShooterGame/Saved/Logs/unreal-v1945001-2013.12.20-19.39.49.dmp
G:/RocketProjects/December Release/ShooterGame/Saved/Logs/CrashVideo.avi
Parsing report file: G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportDump85EE2BB24D60F2F04EDD78920D2C7F7D.txt

Parsing report dump G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportDump85EE2BB24D60F2F04EDD78920D2C7F7D.txt



3
Version = 3
Dump is current version: 3
ZEUS
DJMK
UE4-Rocket/Beta6 ShooterGame
PC 64-bit
EN-US
2013.12.20-19.40.52
1945001
1945001

C:/Program Files/Rocket/Engine/Binaries/Win64/
Rendering thread exception:
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
Array index out of bounds: 1089 from an array of size 0
Stack:
Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]


Address = 0x11ab78   (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]
Address = 0xd9da1a1c (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9cac8b2 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c934ff (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]



Editor



Attempting to create a new crash description form...
Running attended...
Running the application...
Crash Summary = open highrise after build
Crash Description = shootergame project loads but crashes during the navigation build of highrise
Registering report service...
Attempting to create a new crash...
AutoReporter had an exception in accessing the reportService! --> System.Net.WebException: The remote name could not be resolved: 'autoreportservice'
   at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context)
   at System.Net.HttpWebRequest.GetRequestStream()
   at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters)
   at AutoReporter.ReportService.RegisterReport.CreateNewCrash(Int32 AutoReporterId, String ComputerName, String UserName, String GameName, String PlatformName, String LanguageExt, String TimeOfCrash, String BuildVer, String ChangelistVer, String CommandLine, String BaseDir, String CallStack, String EngineMode)
   at AutoReporter.Program.Main(String[] args)
The remote name could not be resolved: 'autoreportservice'

uniqueIndex = -1

The service failed to create a new Crash!
Attempting to create a new UpdateReportFiles instance...
Attempting to add the crash description...
AutoReporter had an exception adding crash description! --> System.Net.WebException: The remote name could not be resolved: 'autoreportservice'
   at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context)
   at System.Net.HttpWebRequest.GetRequestStream()
   at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters)
   at AutoReporter.ReportService.RegisterReport.AddCrashDescription(Int32 rowID, String CrashDescription, String Summary)
   at AutoReporter.Program.Main(String[] args)
The remote name could not be resolved: 'autoreportservice'
Service failed to add crash description!

SHOOTERGAME

Log file open, 12/20/13 19:39:50
LogInit:Display: Running engine for game: ShooterGame
LogGenericPlatformMisc: Culture is EN-US
LogInit: Version: 1945001
LogInit: Compiled (64-bit): Dec  9 2013 13:21:07
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4-Rocket/Beta6
LogInit: Command line: 
LogInit: Base directory: C:/Program Files/Rocket/Engine/Binaries/Win64/
[2013.12.21-03.39.50:510][   ]LogInit: Computer: ZEUS
[2013.12.21-03.39.50:510][   ]LogInit: User: DJMK
[2013.12.21-03.39.50:510][   ]LogInit: CPU Page size=4096, Cores=4
[2013.12.21-03.39.50:510][   ]LogInit: High frequency timer resolution =3.294392 MHz
[2013.12.21-03.39.50:510][   ]LogInit: Memory total: Physical=12.0GB (12GB approx) Pagefile=24.0GB Virtual=131072.0GB
[2013.12.21-03.39.50:513][   ]LogOnline:Warning: STEAM: Steam API disabled!
[2013.12.21-03.39.50:513][   ]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2013.12.21-03.39.50:513][   ]LogFileManager:Warning: Error deleting file: C:/Program Files/Rocket/Engine/Binaries/Win64/steam_appid.txt
[2013.12.21-03.39.50:513][   ]LogOnline:Warning: Unable to load default OnlineSubsystem module Steam, using NULL interface
[2013.12.21-03.39.50:525][   ]LogOnline:Verbose: NULL: Created thread (ID:6252).
[2013.12.21-03.39.50:526][   ]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2013.12.21-03.39.50:528][   ]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2013.12.21-03.39.50:550][   ]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2013.12.21-03.39.50:555][   ]LogInit: Object subsystem initialized
[2013.12.21-03.39.50:578][   ]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 780 (Feature Level 11_0)
[2013.12.21-03.39.50:578][   ]LogD3D11RHI: Adapter has 2971MB of dedicated video memory, 0MB of dedicated system memory, and 6143MB of shared system memory
[2013.12.21-03.39.50:579][   ]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2013.12.21-03.39.50:579][   ]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[2013.12.21-03.39.50:586][   ]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2013.12.21-03.39.50:592][   ]LogD3D11RHI: Async texture creation enabled
[2013.12.21-03.39.50:740][   ]LogTargetPlatformManager:Display: Building Assets For Windows
[2013.12.21-03.39.50:758][   ]LogTargetPlatformManager:Display: Building Assets For Windows
[2013.12.21-03.39.51:086][   ]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2013.12.21-03.39.51:126][   ]LogDerivedDataCache: Loaded boot cache 0.04s 54MB C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc.
[2013.12.21-03.39.51:126][   ]LogDerivedDataCache:Display: Loaded Boot cache: C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc
[2013.12.21-03.39.51:148][   ]LogDerivedDataCache:Display: Pak cache opened for reading G:/RocketProjects/December Release/ShooterGame/DerivedDataCache/DDC.ddp.
[2013.12.21-03.39.51:152][   ]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
[2013.12.21-03.39.51:164][   ]LogDerivedDataCache: Using Local data cache path C:/ProgramData/Epic/Rocket/DerivedDataCache: Writable
[2013.12.21-03.39.51:255][   ]LogMeshUtilities: No automatic mesh reduction module available
[2013.12.21-03.39.52:448][   ]LogClass:Warning: Property AllowedTypes of BlackboardKeySelector is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Blueprints/Pawns/BotBehavior.uasset
[2013.12.21-03.39.52:448][   ]LogClass:Warning: Property AllowedTypes of BlackboardKeySelector is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Blueprints/Pawns/BotBehavior.uasset
[2013.12.21-03.39.52:541][   ]BlueprintLog: New page: Editor Load
[2013.12.21-03.39.52:548][   ]LogObj: 35557 objects as part of root set at end of initial load.
[2013.12.21-03.39.52:548][   ]LogUObjectAllocator: 8484664 out of 0 bytes used by permanent object pool.
[2013.12.21-03.39.52:873][   ]LogEngine: Initializing Engine...
[2013.12.21-03.39.52:891][   ]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  ../../../Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
[2013.12.21-03.39.52:956][   ]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x60f)
[2013.12.21-03.39.52:967][   ]LogInit: FAudioDevice initialized.
[2013.12.21-03.39.53:070][   ]LogDerivedDataCache: Saved boot cache 0.10s 54MB C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc.
[2013.12.21-03.39.53:072][   ]LogInit: Texture streaming: Enabled
[2013.12.21-03.39.53:075][   ]LogAnalytics: Creating configured Analytics provider AnalyticsMulticast
[2013.12.21-03.39.53:077][   ]LogAnalytics: Creating configured Analytics provider AnalyticsSwrve
[2013.12.21-03.39.53:077][   ]LogAnalytics: Swrve APIKey = TWn7EDcoV0xHSxGhYwCd. APIServer = https://api.swrve.com/. AppVersion = 1.6.0.0.1945001
[2013.12.21-03.39.53:078][   ]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2013.12.21-03.39.53:078][   ]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://udkprofiler.epicgames.com/ETAP/. AppVersion = 1.6.0.0.1945001
[2013.12.21-03.39.53:079][   ]LogAnalytics: SetUserId f69762e7d22c2c8f0c6745cad33d150b
[2013.12.21-03.39.53:079][   ]LogAnalytics: SetUserId f69762e7d22c2c8f0c6745cad33d150b
[2013.12.21-03.39.53:079][   ]LogAnalytics: AnalyticsSwrve::StartSession [TWn7EDcoV0xHSxGhYwCd]
[2013.12.21-03.39.53:086][   ]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
[2013.12.21-03.39.53:095][   ]LogInit: Selected device profile: Win 64
[2013.12.21-03.39.53:105][   ]LogInit: Transaction tracking system initialized
[2013.12.21-03.39.53:110][   ]SourceControl: Info Source control is disabled
[2013.12.21-03.39.53:135][   ]LogAssetRegistry: FAssetRegistry took 0.011173 seconds to start up
[2013.12.21-03.39.53:228][   ]LogCollectionManager: Loaded 0 collections in 0.000519 seconds
[2013.12.21-03.39.53:291][   ]SourceControl: Info Source control is disabled
[2013.12.21-03.39.53:291][   ]Cmd: MAP LOAD FILE="G:/RocketProjects/December Release/ShooterGame/Content/Maps/Sanctuary.umap" TEMPLATE=0 SHOWPROGRESS=1 WORLDCOMPOSITION=0
[2013.12.21-03.39.53:291][   ]LightingResults: New page: Lighting Build
[2013.12.21-03.39.53:293][   ]MapCheck: New page: Map Check
[2013.12.21-03.39.53:293][   ]LightingResults: New page: Lighting Build
[2013.12.21-03.39.53:320][   ]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000A2D7DCF7E0
[2013.12.21-03.39.53:864][   ]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2013.12.21-03.39.53:867][   ]Cmd: MAP CHECKDEP
[2013.12.21-03.39.53:867][   ]MapCheck: New page: Sanctuary - Dec 20, 2013, 11:39:53 AM
[2013.12.21-03.39.53:946][   ]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [78.607ms] ==========
[2013.12.21-03.39.53:946][   ]LogFileHelpers: Loading map 'Sanctuary' took 0.655
[2013.12.21-03.39.53:964][   ]LogAnalytics: Event Editor.Usage.Modules has too many attributes (116). May be truncated at the collector.
[2013.12.21-03.39.54:174][   ]LogCrashTracker: Crashtracker disabled due to settings.
[2013.12.21-03.39.54:179][   ]Cmd: MODE PLACEMENT
[2013.12.21-03.39.54:246][   ]LogLoad: Full Startup: 4.44 seconds (BP compile: 0.15 seconds)
[2013.12.21-03.39.54:254][   ]LogTemp:Warning: StatMessage Packet has more than 200,000 messages.  Ignoring for the presize history.
[2013.12.21-03.39.54:393][   ]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints/Weapons'
[2013.12.21-03.39.54:623][   ]LogRenderer:Warning: Reallocating scene render targets to support 1136x888.
[2013.12.21-03.39.55:418][  7]LogAssetRegistry: Asset discovery search completed in 2.294561 seconds
[2013.12.21-03.40.48:380][469]Cmd: MAP LOAD FILE="G:/RocketProjects/December Release/ShooterGame/Content/Maps/Highrise.umap" TEMPLATE=0 SHOWPROGRESS=1 WORLDCOMPOSITION=0
[2013.12.21-03.40.48:380][469]LightingResults: New page: Lighting Build
[2013.12.21-03.40.48:380][469]Cmd: MODE PLACEMENT
[2013.12.21-03.40.48:403][469]LoadErrors: New page: Loading map: Highrise.umap
[2013.12.21-03.40.48:410][469]MapCheck: New page: Map Check
[2013.12.21-03.40.48:410][469]LightingResults: New page: Lighting Build
[2013.12.21-03.40.48:494][469]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000A2DF65B380
[2013.12.21-03.40.48:913][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/M_dust_specs_sparkling.uasset
[2013.12.21-03.40.48:916][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/Metal_tiled_gray.uasset
[2013.12.21-03.40.49:502][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
[2013.12.21-03.40.49:502][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
[2013.12.21-03.40.49:766][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/M_Sky_01.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_master_vertexcolor.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_master.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_bottom.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_energy.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_glass.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_light.uasset
[2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_red_light.uasset
[2013.12.21-03.40.49:773][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/M_cloud.uasset
[2013.12.21-03.40.49:774][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/MI_cloud_white_1.uasset
[2013.12.21-03.40.49:774][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/MI_cloud_white_2.uasset
[2013.12.21-03.40.49:774][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/MI_cloud_white_3.uasset
[2013.12.21-03.40.49:775][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/M_lightning.uasset
[2013.12.21-03.40.49:777][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/M_water_Lake_01.uasset
[2013.12.21-03.40.49:778][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/M_Laser.uasset
[2013.12.21-03.40.49:832][469]MapCheck: Info City_BasePlane_01A_18 StaticMeshComponent0 : Repaired painted vertex colors 
[2013.12.21-03.40.50:048][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
[2013.12.21-03.40.50:048][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
[2013.12.21-03.40.50:199][469]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2013.12.21-03.40.50:210][469]Cmd: MAP CHECKDEP
[2013.12.21-03.40.50:210][469]MapCheck: New page: Highrise - Dec 20, 2013, 11:40:50 AM
[2013.12.21-03.40.50:326][469]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [115.477ms] ==========
[2013.12.21-03.40.50:326][469]LogFileHelpers: Loading map 'Highrise' took 1.946
[2013.12.21-03.40.52:662][496]LogWindows:Error: appError called: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
Array index out of bounds: 1089 from an array of size 0
Stack:
Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

[2013.12.21-03.40.52:662][496]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2013.12.21-03.40.52:662][496]LogCrashTracker: 


[2013.12.21-03.40.52:947][496]LogWindows:Error: appError called: Rendering thread exception:
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
Array index out of bounds: 1089 from an array of size 0
Stack:
Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]


Address = 0x11ab78   (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]
Address = 0xd9da1a1c (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9cac8b2 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c934ff (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

[2013.12.21-03.40.52:947][496]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2013.12.21-03.40.52:947][496]LogCrashTracker: 


[2013.12.21-03.40.52:947][496]LogWindows: === Critical error: ===
Unhandled Exception: 0x00000001

[2013.12.21-03.40.52:947][496]LogWindows: Rendering thread exception:
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
Array index out of bounds: 1089 from an array of size 0
Stack:
Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]


Address = 0x11ab78   (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]
Address = 0xd9da1a1c (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9cac8b2 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9c934ff (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]



[2013.12.21-03.40.52:986][496]LogExit: Executing StaticShutdownAfterError
[2013.12.21-03.40.53:006][496]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2013.12.21-03.40.53:006][496]LogWindows: FPlatformMisc::RequestExit(1)
[2013.12.21-03.40.53:006][496]Log file closed, 12/20/13 19:40:53

yea the navmesh during generation is a beast it seems plus all the other operations going on

I think I have resolved the issue as it has to do with, from my testing having navigation mesh visible. once I turned off the mesh using the ( P ) key and then loaded highrise it seemed to load fine.
But of course I don’t think it should be doing this should it?

This map recently on AutoSave ate up my RAM upto 5 GB and my PC hung.

Hey Emile,

Thanks for your report! We were unable to reproduce this crash locally, but a defect report with your callstack, logs, and information about having the Navmesh visible has been filed for investigation. Hopefully we will have a fix implemented for a future Rocket Beta release.

Thanks!

-Steve