x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Bug] Beta 6 shootergame crash loading highrise

editor crashes after trying to load highrise map. it was working fine before I built the shootergame code. This is the latest sample release of shootergame. I am attaching the dump logs I have available.

AUTOREPORTLOG

 Log opened: G:/RocketProjects/December Release/ShooterGame/Saved/Logs/AutoReportLog.txt
 
 Current Time = 12/20/2013 7:40:53 PM
 
 Arguments:
 8012
 G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportDump85EE2BB24D60F2F04EDD78920D2C7F7D.txt
 G:/RocketProjects/December Release/ShooterGame/Saved/Logs/ShooterGame.Log
 G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportIniDumpDF89286442BBE1BC3EF57EAD791E0A8C.txt
 G:/RocketProjects/December Release/ShooterGame/Saved/Logs/unreal-v1945001-2013.12.20-19.39.49.dmp
 G:/RocketProjects/December Release/ShooterGame/Saved/Logs/CrashVideo.avi
 Parsing report file: G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportDump85EE2BB24D60F2F04EDD78920D2C7F7D.txt
 
 Parsing report dump G:/RocketProjects/December Release/ShooterGame/Saved/Logs//UnrealAutoReportDump85EE2BB24D60F2F04EDD78920D2C7F7D.txt
 
 
 
 3
 Version = 3
 Dump is current version: 3
 ZEUS
 DJMK
 UE4-Rocket/Beta6 ShooterGame
 PC 64-bit
 EN-US
 2013.12.20-19.40.52
 1945001
 1945001
 
 C:/Program Files/Rocket/Engine/Binaries/Win64/
 Rendering thread exception:
 Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
 Array index out of bounds: 1089 from an array of size 0
 Stack:
 Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 
 Address = 0x11ab78   (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]
 Address = 0xd9da1a1c (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9cac8b2 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c934ff (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 
 
 Editor
 
 
 
 Attempting to create a new crash description form...
 Running attended...
 Running the application...
 Crash Summary = open highrise after build
 Crash Description = shootergame project loads but crashes during the navigation build of highrise
 Registering report service...
 Attempting to create a new crash...
 AutoReporter had an exception in accessing the reportService! --> System.Net.WebException: The remote name could not be resolved: 'autoreportservice'
    at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context)
    at System.Net.HttpWebRequest.GetRequestStream()
    at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters)
    at AutoReporter.ReportService.RegisterReport.CreateNewCrash(Int32 AutoReporterId, String ComputerName, String UserName, String GameName, String PlatformName, String LanguageExt, String TimeOfCrash, String BuildVer, String ChangelistVer, String CommandLine, String BaseDir, String CallStack, String EngineMode)
    at AutoReporter.Program.Main(String[] args)
 The remote name could not be resolved: 'autoreportservice'
 
 uniqueIndex = -1
 
 The service failed to create a new Crash!
 Attempting to create a new UpdateReportFiles instance...
 Attempting to add the crash description...
 AutoReporter had an exception adding crash description! --> System.Net.WebException: The remote name could not be resolved: 'autoreportservice'
    at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context)
    at System.Net.HttpWebRequest.GetRequestStream()
    at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters)
    at AutoReporter.ReportService.RegisterReport.AddCrashDescription(Int32 rowID, String CrashDescription, String Summary)
    at AutoReporter.Program.Main(String[] args)
 The remote name could not be resolved: 'autoreportservice'
 Service failed to add crash description!


SHOOTERGAME

 Log file open, 12/20/13 19:39:50
 LogInit:Display: Running engine for game: ShooterGame
 LogGenericPlatformMisc: Culture is EN-US
 LogInit: Version: 1945001
 LogInit: Compiled (64-bit): Dec  9 2013 13:21:07
 LogInit: Build Configuration: Development
 LogInit: Branch Name: UE4-Rocket/Beta6
 LogInit: Command line: 
 LogInit: Base directory: C:/Program Files/Rocket/Engine/Binaries/Win64/
 [2013.12.21-03.39.50:510][   ]LogInit: Computer: ZEUS
 [2013.12.21-03.39.50:510][   ]LogInit: User: DJMK
 [2013.12.21-03.39.50:510][   ]LogInit: CPU Page size=4096, Cores=4
 [2013.12.21-03.39.50:510][   ]LogInit: High frequency timer resolution =3.294392 MHz
 [2013.12.21-03.39.50:510][   ]LogInit: Memory total: Physical=12.0GB (12GB approx) Pagefile=24.0GB Virtual=131072.0GB
 [2013.12.21-03.39.50:513][   ]LogOnline:Warning: STEAM: Steam API disabled!
 [2013.12.21-03.39.50:513][   ]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
 [2013.12.21-03.39.50:513][   ]LogFileManager:Warning: Error deleting file: C:/Program Files/Rocket/Engine/Binaries/Win64/steam_appid.txt
 [2013.12.21-03.39.50:513][   ]LogOnline:Warning: Unable to load default OnlineSubsystem module Steam, using NULL interface
 [2013.12.21-03.39.50:525][   ]LogOnline:Verbose: NULL: Created thread (ID:6252).
 [2013.12.21-03.39.50:526][   ]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
 [2013.12.21-03.39.50:528][   ]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
 [2013.12.21-03.39.50:550][   ]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
 [2013.12.21-03.39.50:555][   ]LogInit: Object subsystem initialized
 [2013.12.21-03.39.50:578][   ]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 780 (Feature Level 11_0)
 [2013.12.21-03.39.50:578][   ]LogD3D11RHI: Adapter has 2971MB of dedicated video memory, 0MB of dedicated system memory, and 6143MB of shared system memory
 [2013.12.21-03.39.50:579][   ]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
 [2013.12.21-03.39.50:579][   ]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
 [2013.12.21-03.39.50:586][   ]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
 [2013.12.21-03.39.50:592][   ]LogD3D11RHI: Async texture creation enabled
 [2013.12.21-03.39.50:740][   ]LogTargetPlatformManager:Display: Building Assets For Windows
 [2013.12.21-03.39.50:758][   ]LogTargetPlatformManager:Display: Building Assets For Windows
 [2013.12.21-03.39.51:086][   ]LogDerivedDataCache:Display: Max Cache Size: 512 MB
 [2013.12.21-03.39.51:126][   ]LogDerivedDataCache: Loaded boot cache 0.04s 54MB C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc.
 [2013.12.21-03.39.51:126][   ]LogDerivedDataCache:Display: Loaded Boot cache: C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc
 [2013.12.21-03.39.51:148][   ]LogDerivedDataCache:Display: Pak cache opened for reading G:/RocketProjects/December Release/ShooterGame/DerivedDataCache/DDC.ddp.
 [2013.12.21-03.39.51:152][   ]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
 [2013.12.21-03.39.51:164][   ]LogDerivedDataCache: Using Local data cache path C:/ProgramData/Epic/Rocket/DerivedDataCache: Writable
 [2013.12.21-03.39.51:255][   ]LogMeshUtilities: No automatic mesh reduction module available
 [2013.12.21-03.39.52:448][   ]LogClass:Warning: Property AllowedTypes of BlackboardKeySelector is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Blueprints/Pawns/BotBehavior.uasset
 [2013.12.21-03.39.52:448][   ]LogClass:Warning: Property AllowedTypes of BlackboardKeySelector is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Blueprints/Pawns/BotBehavior.uasset
 [2013.12.21-03.39.52:541][   ]BlueprintLog: New page: Editor Load
 [2013.12.21-03.39.52:548][   ]LogObj: 35557 objects as part of root set at end of initial load.
 [2013.12.21-03.39.52:548][   ]LogUObjectAllocator: 8484664 out of 0 bytes used by permanent object pool.
 [2013.12.21-03.39.52:873][   ]LogEngine: Initializing Engine...
 [2013.12.21-03.39.52:891][   ]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  ../../../Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
 [2013.12.21-03.39.52:956][   ]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x60f)
 [2013.12.21-03.39.52:967][   ]LogInit: FAudioDevice initialized.
 [2013.12.21-03.39.53:070][   ]LogDerivedDataCache: Saved boot cache 0.10s 54MB C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc.
 [2013.12.21-03.39.53:072][   ]LogInit: Texture streaming: Enabled
 [2013.12.21-03.39.53:075][   ]LogAnalytics: Creating configured Analytics provider AnalyticsMulticast
 [2013.12.21-03.39.53:077][   ]LogAnalytics: Creating configured Analytics provider AnalyticsSwrve
 [2013.12.21-03.39.53:077][   ]LogAnalytics: Swrve APIKey = TWn7EDcoV0xHSxGhYwCd. APIServer = https://api.swrve.com/. AppVersion = 1.6.0.0.1945001
 [2013.12.21-03.39.53:078][   ]LogAnalytics: Creating configured Analytics provider AnalyticsET
 [2013.12.21-03.39.53:078][   ]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://udkprofiler.epicgames.com/ETAP/. AppVersion = 1.6.0.0.1945001
 [2013.12.21-03.39.53:079][   ]LogAnalytics: SetUserId f69762e7d22c2c8f0c6745cad33d150b
 [2013.12.21-03.39.53:079][   ]LogAnalytics: SetUserId f69762e7d22c2c8f0c6745cad33d150b
 [2013.12.21-03.39.53:079][   ]LogAnalytics: AnalyticsSwrve::StartSession [TWn7EDcoV0xHSxGhYwCd]
 [2013.12.21-03.39.53:086][   ]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
 [2013.12.21-03.39.53:095][   ]LogInit: Selected device profile: Win 64
 [2013.12.21-03.39.53:105][   ]LogInit: Transaction tracking system initialized
 [2013.12.21-03.39.53:110][   ]SourceControl: Info Source control is disabled
 [2013.12.21-03.39.53:135][   ]LogAssetRegistry: FAssetRegistry took 0.011173 seconds to start up
 [2013.12.21-03.39.53:228][   ]LogCollectionManager: Loaded 0 collections in 0.000519 seconds
 [2013.12.21-03.39.53:291][   ]SourceControl: Info Source control is disabled
 [2013.12.21-03.39.53:291][   ]Cmd: MAP LOAD FILE="G:/RocketProjects/December Release/ShooterGame/Content/Maps/Sanctuary.umap" TEMPLATE=0 SHOWPROGRESS=1 WORLDCOMPOSITION=0
 [2013.12.21-03.39.53:291][   ]LightingResults: New page: Lighting Build
 [2013.12.21-03.39.53:293][   ]MapCheck: New page: Map Check
 [2013.12.21-03.39.53:293][   ]LightingResults: New page: Lighting Build
 [2013.12.21-03.39.53:320][   ]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000A2D7DCF7E0
 [2013.12.21-03.39.53:864][   ]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
 [2013.12.21-03.39.53:867][   ]Cmd: MAP CHECKDEP
 [2013.12.21-03.39.53:867][   ]MapCheck: New page: Sanctuary - Dec 20, 2013, 11:39:53 AM
 [2013.12.21-03.39.53:946][   ]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [78.607ms] ==========
 [2013.12.21-03.39.53:946][   ]LogFileHelpers: Loading map 'Sanctuary' took 0.655
 [2013.12.21-03.39.53:964][   ]LogAnalytics: Event Editor.Usage.Modules has too many attributes (116). May be truncated at the collector.
 [2013.12.21-03.39.54:174][   ]LogCrashTracker: Crashtracker disabled due to settings.
 [2013.12.21-03.39.54:179][   ]Cmd: MODE PLACEMENT
 [2013.12.21-03.39.54:246][   ]LogLoad: Full Startup: 4.44 seconds (BP compile: 0.15 seconds)
 [2013.12.21-03.39.54:254][   ]LogTemp:Warning: StatMessage Packet has more than 200,000 messages.  Ignoring for the presize history.
 [2013.12.21-03.39.54:393][   ]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints/Weapons'
 [2013.12.21-03.39.54:623][   ]LogRenderer:Warning: Reallocating scene render targets to support 1136x888.
 [2013.12.21-03.39.55:418][  7]LogAssetRegistry: Asset discovery search completed in 2.294561 seconds
 [2013.12.21-03.40.48:380][469]Cmd: MAP LOAD FILE="G:/RocketProjects/December Release/ShooterGame/Content/Maps/Highrise.umap" TEMPLATE=0 SHOWPROGRESS=1 WORLDCOMPOSITION=0
 [2013.12.21-03.40.48:380][469]LightingResults: New page: Lighting Build
 [2013.12.21-03.40.48:380][469]Cmd: MODE PLACEMENT
 [2013.12.21-03.40.48:403][469]LoadErrors: New page: Loading map: Highrise.umap
 [2013.12.21-03.40.48:410][469]MapCheck: New page: Map Check
 [2013.12.21-03.40.48:410][469]LightingResults: New page: Lighting Build
 [2013.12.21-03.40.48:494][469]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000A2DF65B380
 [2013.12.21-03.40.48:913][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/M_dust_specs_sparkling.uasset
 [2013.12.21-03.40.48:916][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/Metal_tiled_gray.uasset
 [2013.12.21-03.40.49:502][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
 [2013.12.21-03.40.49:502][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
 [2013.12.21-03.40.49:766][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/M_Sky_01.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_master_vertexcolor.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_master.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_bottom.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_energy.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_glass.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_light.uasset
 [2013.12.21-03.40.49:772][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Gameplay/M_vehicle_red_light.uasset
 [2013.12.21-03.40.49:773][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/M_cloud.uasset
 [2013.12.21-03.40.49:774][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/MI_cloud_white_1.uasset
 [2013.12.21-03.40.49:774][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/MI_cloud_white_2.uasset
 [2013.12.21-03.40.49:774][469]LogClass:Warning: Property PreviewMesh of MaterialInstanceConstant is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/MI_cloud_white_3.uasset
 [2013.12.21-03.40.49:775][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Effects/Materials/Air/M_lightning.uasset
 [2013.12.21-03.40.49:777][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/M_water_Lake_01.uasset
 [2013.12.21-03.40.49:778][469]LogClass:Warning: Property PreviewMesh of Material is not serializable for package:  G:/RocketProjects/December Release/ShooterGame/Content/Environment/Materials/M_Laser.uasset
 [2013.12.21-03.40.49:832][469]MapCheck: Info City_BasePlane_01A_18 StaticMeshComponent0 : Repaired painted vertex colors 
 [2013.12.21-03.40.50:048][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
 [2013.12.21-03.40.50:048][469]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (1: /Game/Maps/Highrise_Collisions_Temp.TheWorld:PersistentLevel.BlockingVolume183.BrushComponent0.BodySetup_123)
 [2013.12.21-03.40.50:199][469]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
 [2013.12.21-03.40.50:210][469]Cmd: MAP CHECKDEP
 [2013.12.21-03.40.50:210][469]MapCheck: New page: Highrise - Dec 20, 2013, 11:40:50 AM
 [2013.12.21-03.40.50:326][469]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [115.477ms] ==========
 [2013.12.21-03.40.50:326][469]LogFileHelpers: Loading map 'Highrise' took 1.946
 [2013.12.21-03.40.52:662][496]LogWindows:Error: appError called: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
 Array index out of bounds: 1089 from an array of size 0
 Stack:
 Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 [2013.12.21-03.40.52:662][496]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
 [2013.12.21-03.40.52:662][496]LogCrashTracker: 
 
 
 [2013.12.21-03.40.52:947][496]LogWindows:Error: appError called: Rendering thread exception:
 Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
 Array index out of bounds: 1089 from an array of size 0
 Stack:
 Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 
 Address = 0x11ab78   (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]
 Address = 0xd9da1a1c (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9cac8b2 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c934ff (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 [2013.12.21-03.40.52:947][496]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
 [2013.12.21-03.40.52:947][496]LogCrashTracker: 
 
 
 [2013.12.21-03.40.52:947][496]LogWindows: === Critical error: ===
 Unhandled Exception: 0x00000001
 
 [2013.12.21-03.40.52:947][496]LogWindows: Rendering thread exception:
 Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Rocket+Beta6\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 519]
 Array index out of bounds: 1089 from an array of size 0
 Stack:
 Address = 0xd9da3156 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c9345a (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 
 Address = 0x11ab78   (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]
 Address = 0xd9da1a1c (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9cac8b2 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9c934ff (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd81c2bad (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Engine.dll]
 Address = 0xd4c883d4 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c7679e (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c892d9 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4b3dfc1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c4767d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd4c283bd (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Renderer.dll]
 Address = 0xd9bd9856 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9bd999d (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xde3f4070 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xde3f44bb (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-RenderCore.dll]
 Address = 0xd9da0c69 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xd9d9d1b1 (filename not found) [in C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor-Core.dll]
 Address = 0xad15cd   (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 Address = 0x2b743d1  (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
 
 
 
 [2013.12.21-03.40.52:986][496]LogExit: Executing StaticShutdownAfterError
 [2013.12.21-03.40.53:006][496]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
 [2013.12.21-03.40.53:006][496]LogWindows: FPlatformMisc::RequestExit(1)
 [2013.12.21-03.40.53:006][496]Log file closed, 12/20/13 19:40:53
 

Product Version: Not Selected
Tags:
more ▼

asked Mar 11 '14 at 03:41 AM in Using UE4

avatar image

ue4-archive ♦♦ STAFF
49.9k 3658 1983 9111

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 03:42 AM

yea the navmesh during generation is a beast it seems plus all the other operations going on

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

I think I have resolved the issue as it has to do with, from my testing having navigation mesh visible. once I turned off the mesh using the ( P ) key and then loaded highrise it seemed to load fine. But of course I don't think it should be doing this should it?

more ▼

answered Mar 11 '14 at 03:42 AM

avatar image

ue4-archive ♦♦ STAFF
49.9k 3658 1983 9111

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 03:42 AM +

This map recently on AutoSave ate up my RAM upto 5 GB and my PC hung.

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question