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Why are my animations blank when coming from Blender?

I am using blender and made a animation and when imported and targeted to my player skeleton comes blank.

Product Version: UE 4.18
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asked Dec 18 '17 at 10:22 PM in Using UE4

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BTY Derockjr
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2 answers: sort voted first

I think if you are hoping for an answer you will have to give more information as to how you set up blender when you exported the animation.

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answered Dec 18 '17 at 10:38 PM

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SouthBot
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Hey there, can you show me your blender bone hierarchy?

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answered Dec 18 '17 at 10:42 PM

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xlar8or
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avatar image BTY Derockjr Dec 19 '17 at 03:19 PM

yea 1 second

avatar image BTY Derockjr Dec 19 '17 at 03:20 PM

alt text

avatar image xlar8or Dec 19 '17 at 03:25 PM

I was talking about the bone tree not the actual mesh.

avatar image BTY Derockjr Dec 19 '17 at 04:43 PM

oh ok 1 sec

avatar image BTY Derockjr Dec 19 '17 at 04:55 PM

alt text

avatar image xlar8or Dec 19 '17 at 05:39 PM

I'm not sure if it does any difference, but can you try renaming spine02 to root?

avatar image BTY Derockjr Dec 19 '17 at 06:16 PM

ok i will try that

avatar image 8BitGate Feb 12 '18 at 08:23 AM

That did the trick! Rename blender's Armature to root !

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