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All brushes and static meshes turn black when changing view mode

Hi there,

Whenever I start a new level the view mode "Lit" is by default and every brush/static mesh that I drop in the preview interface appears properly, but once I change the view mode from "lit" to another one and then I go back to "lit" everything becomes dark and I need to work with the "Unlit" view mode. Is there any way to solve this issue? Because I don't think that happened before to me...

Here I attach you some screenshots:

alt text

Thank you very much in advance.

Product Version: UE 4.18
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blacked-1.png (732.4 kB)
blacked-2.png (1.4 MB)
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asked Dec 19 '17 at 01:25 PM in Using UE4

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Hache_FA
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2 answers: sort voted first

Did you already try Rebuilding at least lighting? You can do that by clicking the "Build" Button above the viewport in the Unreal Editor.

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answered Dec 19 '17 at 02:20 PM

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birdfreeyahoo
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Hi Birdfreeyahoo,

Yes, I already did it and nothing happens... I don't know what to do, honestly.

Thanks for your answer.

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answered Dec 19 '17 at 02:28 PM

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Hache_FA
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