DerivedDataCache/Boot.ddc corrupted - Android Packaging Error

When packaging for ECT1 i get this error.

UATHelper: Packaging (Android (ETC1)): LogInit: Display: LogDerivedDataCache: Error: Memory cache was corrputed (size) C:/Users/User/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.

More of the output log, https://pastebin.com/bbhJRNsc

For do I fix this?

ANSWER: If you run into this error it means you don’t have enough disk space to package the game. I cleared up space on my C drive, restarted my computer and it resolved this error.

Hope this helps someone!