Can you use same environment for multiple maps
Hi. I've got a map with a landscape, lighting, fog etc. I want to use that map in a different map, which would contain my racing game checkpoints, player spawns etc. So I can make many levels with different tracks for my racing game, all using same environment from the main map. So I can change the environment and it would reflect on all different race track maps. Is this possible? Thanks.
asked Dec 20 '17 at 04:36 PM in Using UE4
The only way that I know that you could do this is by using sublevels where your lighting setup is in the master level and your tracks would be in sublevels that you stream in and out.
Based on the fact that you are making a racing game and your levels correspond to tracks (which I am guessing you can't play more than one track at once), I am thinking this probably isn't a good idea and will just make something simple into something complex. I would just copy your environment lighting setup to each new track level.
answered Dec 23 '17 at 05:58 AM
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