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How do Clients travel on a Dedicated Server via Blueprints?

I have a main menu widget and level, where all clients join on game start. I just need to know how to get the clients to the game map ive created. any help? Thx

Product Version: UE 4.16
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asked Dec 20 '17 at 04:58 PM in Using UE4

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ShdwKnghtLT
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Hi. if the defaut server map is the good map then. when they press the join button use the open level node and write the IP server adress. And you'll be good

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answered Dec 20 '17 at 06:54 PM

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Denis Lambert
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avatar image ShdwKnghtLT Dec 20 '17 at 09:02 PM

Thx mate cheers

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