How can I know the name of what is colliding?
I would like to know how can I get the game of what is colliding on the level. I need it because I want this : "When the player collides when an other player, he lose life" I can't make a Begin Overlap because if the player go in a room and if in this room there is a trigger, the trigger will detect the player and sho the Begin Overlap will lose the life of the player.
So I need to know how to get the name of the object who can collides in the level.
asked Jul 23 '14 at 10:27 PM in Blueprint Scripting
"Other" output returns actor that triggered the event, you can get name from that or actually compare actors insted
answered Jul 24 '14 at 12:10 AM
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