Android Vulkan rendering MetaData Mismatch error

I’m using UE4.18.2, and a Razer Phone (Android 7.1.1, 120hz 1440p display). When building my game using Vulkan, the game crashes as soon as the game level loads, and gives me the error “LogStats: Warning: MetaData mismatch. Did you assign a stat to two groups?”. Using OpenGL the game works fine though, just as it works fine on older phones (I tested on a Motorola G3, Android 6.0.1) and when testing on my PC. The main menu level of the game does work with the Vulcan rendering, it’s only the game level that is giving me problems.