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Is there a way to replicate actors (not possess) just to some clients?

Hello everybody,

I created a board game. I have an issue about the replication. I want that every pawn (not possess) be visible by every client when every client press the button "next round" . Until then, only the client whose "owns" the pawn can see the movement from the board.

But I don't know how to do that. If anyone has the solution. Thanks in advance.

Rokas30.

Product Version: UE 4.17
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asked Dec 21 '17 at 12:57 PM in Blueprint Scripting

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Rokas30
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