Is there a way to replicate actors (not possess) just to some clients?
I created a board game. I have an issue about the replication. I want that every pawn (not possess) be visible by every client when every client press the button "next round" . Until then, only the client whose "owns" the pawn can see the movement from the board.
But I don't know how to do that. If anyone has the solution. Thanks in advance.
asked Dec 21 '17 at 12:57 PM in Blueprint Scripting
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