Custom character retargeting issue

having problem retargeting unreal’s skeleton to my custom character exported from blender , my character was huge so i changed the scale from 1 to 0.22 when i imported it so it would be in the same height as the default character , but the problem is that when i try to duplicate and retarget animation , and then select my character it doesn’t appear at the first try but it did the retargeting anyways , and when i hit retarget animation , it duplicates but in content folder not where my character is located and the duplicated animations turn black

1-this what happens when i click on the duplicated animation
2- this is what happened to the duplicated animation

after you click “duplicate and retarget” in the lower right hand side of the screen theres a little dropdown box that says “Folder” and a button that says “Change” you can specify the location that way. and as long as the aniamtions are working, the thumbnails should update after you double click and choose save. If the animations are working, you have nothing to worry about

you were right location but the animations are still dark and it showed the same result when double clicking on animations