How to create an installer?

Hi, excuse my English.

I was wondering how can I make an installer of my project. What are the steps to follow to compile and run on another computer?

Thank you!

You can package the project so it is playable outside the editor.
Here is the link to the documentation: https://docs.unrealengine/latest/INT/Engine/Basics/Projects/Packaging/index.html

I hope that helps.

I have the same problem here, a follow this steps, but when i put another computher, unreal ask me for .uproject, how i can solve this problem ?

Have you packaged your project with the “shipping” setting?

yes, still dont work, development or shipping, when import another computer, ask for the .uproject.

I need a step by step

When you package you project, it should create a ‘WindowsNoEditor’ folder on the directory you packaged to. The application file (*.exe) should be located at …\WindowsNoEditor\ProjectName\Binaries\Win64\ProjectName.exe, as stated on the ‘Running Packaged Games’ part of the documentation linked above (https://docs.unrealengine/latest/INT/Engine/Basics/Projects/Packaging/index.html.

Are you sure you are following its directions?