Currently I have a static mesh in my TPBP which gets calls from the level blueprint and changes the material depending on a trigger box. My next step from a simple image on the static mesh screen and instead to have an animation play.
Now I know you can set up an actor class BP and run a media player through that and it’ll work but I was wondering if there is a way to do it from the third person BP itself, is there a way to do it?