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unresolved external symbol When compiling plugin.

Sorry for my poor English.
I'm learning how to make a plugin.
I Try to get content browser and add some menu,here is the code:

 auto ContentBrowserModule = FModuleManager::LoadModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"));
     ContentBrowserModule.GetAllAssetViewContextMenuExtenders().Add(FContentBrowserMenuExtender_SelectedAssets::CreateLambda([=](const TArray<FAssetData>& SelectedAssets)
     {
         TSharedRef<FExtender> Extender(new FExtender);
         if (SelectedAssets.Num() > 0 && SelectedAssets[0].AssetClass.ToString().Contains("Material"))
         {
             
             Extender->AddMenuExtension("MyFirstPlugin", EExtensionHook::After, nullptr, FMenuExtensionDelegate::CreateLambda([=](FMenuBuilder& MenuBuilder)
             {
                 MenuBuilder.AddMenuEntry(
                     NSLOCTEXT("NSLT_MyFirstPlugin","MyFirstPlugin_Menu","MyFirstPlugin_Menu"),
                     NSLOCTEXT("NSLT_MyFirstPlugin", "This_is_my_Tooltip", "This is my Tooltip"),FSlateIcon(),FUIAction());
                 MenuBuilder.AddMenuSeparator();
             }));
         }
         return Extender;
     }));

when I try to compile it I got this Error:
alt text

I Try to Add "ContentBrowser" to Build.cs but it doesn't work:
alt text

How can I Fix it?

Product Version: UE 4.18
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asked Dec 23 '17 at 06:35 AM in C++ Programming

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Jack Myth
134 10 14 23

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1 answer: sort voted first

you are trying to use auto container for a FContentBrowserModule class. u cant do that. you have to use specific type. just replace auto with FContentBrowserModule&.

 FContentBrowserModule& ContentBrowserModule = FModuleManager::LoadModuleChecked<FContentBrowserModule>("ContentBrowser");

unresolved external error will be gone

that

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answered Apr 02 '18 at 11:47 AM

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Muzaheed
240 18 24 31

avatar image Jack Myth Apr 02 '18 at 12:32 PM

Amazing. Thanks a lot!

avatar image FridayIsTheBest Jan 17 '19 at 09:20 AM

It works, thank you! Why it can't be used with auto?

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