Camera Shake Not Playing
So I wanted my Camera to shake while I'm in the Main Menu. I created a Camera Shake Blueprint, changed a few values and added PlayWorldCameraShake to the BeginPlay event of my GameMode Blueprint. Nothing happened. I might just be really stupid, but I tried a lot of things, so I assume this could be a bug.
Things I tried:
I'm pretty much out of ideas now and really frustrated that something so simple gives me that much trouble. Either you can add a bug report or help me to overcome my stupidity.
Anyway, help is appreciated! :)
I added a custom event inside my character blueprint that just calls PlayWorldCameraShake and called that event inside my GameMode. That didn't make any difference. In the end, a small delay of 0.2 seconds before calling the event solved the problem. Idk why this works, but it works :D
Hey there, if you assign the play camera shake to a key, does that work?
answered Dec 23 '17 at 05:41 PM
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