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[Feature Request] "Hide All Preview Meshes" in Persona Skeleton/Socket Manager

Dear Friends at Epic,

I am going to have perhaps 100s of skeletal meshes set in the preview socket editor, currently here's what happens

  • doing whatever, decided to adjust 1 weapon in the skeleton asset previewer via socket adjustments

  • open persona go to skeleton

  • have to turn off the visibility on every single other weapon to see what I am doing clearly

  • make adjustments

come back several minutes later, repeat the above :)

It would be great to just click 1 button and turn ALL preview meshes non-visible, then click 1 time to turn the right one back on

2 clicks instead of several hundred

I have duel wielding so with 100 weapons this is 199 clicks to accurately see 1 preview mesh

with my feature request button

it will always be just 2 clicks, even if I have 2000 weapons :) (instead of 3999 clicks)



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asked Mar 11 '14 at 03:42 AM in Using UE4

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ue4-archive ♦♦ STAFF
49.9k 3659 1983 9111

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Hi Rama,

Thank you for your feedback. I have created a feature request for your idea and added it to our database. Please let us know if there is anything else that would improve workflow.



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answered Mar 11 '14 at 03:42 AM

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ue4-archive ♦♦ STAFF
49.9k 3659 1983 9111

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10|2000 characters needed characters left
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