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Actor attaches to component correctly first time, but does not attach after detaching first time

Basically, I have a blueprint for basic vehicle exit/entry and combining the ShooterGame character with the Sedan in the vehicle base. Everything works, but whenever I detach the player from the vehicle on exit by pressing G, re-entering the vehicle by proxy doesn't re-attach the player.

Can I get some help on this, please? Here's the blueprint:

alt text

Product Version: UE 4.14
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asked Dec 24 '17 at 02:53 AM in Blueprint Scripting

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MissingNoGuy55
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avatar image MissingNoGuy55 Dec 24 '17 at 09:18 PM

Bump. Could really use some help.

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Fixed it! For anyone with the same problem, you need to use DetachFromActor instead of DetachFromComponent

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answered Dec 25 '17 at 12:35 AM

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MissingNoGuy55
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