Parenting and IK
Problems with IK foot setup
Ok, so for the past couple of weeks we have been working on getting an IK foot movement system working, I have gone as far as I believe is possible without the use of plugins.
My IK setup is as follows.
(moving the pelvis moves all other bones with it even though it is not root)
This means, if I am going up stairs or another steep slope that force character weight onto the back foot. I cannot move the pelvis down to get the back foot into contact with the ground. (which is not how IK works.)
I know I am probably doing something wrong because I see IK bones in the default character setup. however the content example for IK does not use IK bones specifically. it uses the default character skeleton. some help would be greatly appreciated. I have got my feet successfully placed in world space and moving well for everything exept steep slopes.
Any hints, tips or tutorials would be amazing.
Thanks - Fenrix
asked Jul 24 '14 at 04:50 AM in Using UE4
Hi! Did u ever find a solution for the pelvis bone to not influense the feet bones? :)
answered Oct 12 '17 at 09:53 AM
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