Urgent: Spawn Actor Issue

Hi,
I have a problem where when I spawn an actor (using the spawn actor function), it does not spawn with the box collision that I have put in the actor blueprint!
I need quick help please!

can you post a picture of your spawning and the actor you want to spawn (viewport)?

I am creating an endless runner, and I need the box collision because the other autogenerated ones do not block objects as good.

Check if your spawning location is correct. And if your Spawning Actor is valid. (On Spawnactor Return value is valid node).
You also can try to change the Collision handling override enum to something else like always spawn.

Thank you, I tried different collision enums, then changed the collision present of the box collisio, and it worked!