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How to add r.FullScreenMode 0 in standalone ?

So here is the thing:

As soon as i have my game in fullscreen--- fullscreenmode 0 it all runs very very smooth.

But.. in fullscreenmode 1 or 2 its terrible.

I created a defaultgameusersettings.ini file and my packaged build is in fullscreen from default now but..... my standalone in the editor is not, and if i add -fullscreen in the additional launch parameters it DOES make it fullscreen but it DOESNT set it to fullscreenmode 0 from default...

It even doesnt if i add it in the level blueprint so my question... how do i add it to standalone?

Product Version: UE 4.17
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asked Dec 24 '17 at 11:33 AM in Everything Else

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ShadowDoggie
6 2 5 7

avatar image ShadowDoggie Dec 24 '17 at 04:50 PM

Bump please help

avatar image ShadowDoggie Dec 24 '17 at 06:14 PM

Really nobody?

avatar image ShadowDoggie Dec 25 '17 at 01:00 AM

Bump again...

avatar image ShadowDoggie Dec 25 '17 at 10:17 AM

Bump please help someone!!

avatar image ShadowDoggie Dec 25 '17 at 03:07 PM

Still no answer sadly....

avatar image ShadowDoggie Dec 31 '17 at 10:32 AM

PLEASE someone give me an answer!

avatar image Unix_9 Apr 25 '18 at 02:19 AM

Did you find a fix for this problem because its happening in 4.19 unfortunately.

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you could have a console command run from the first level that opens with your game, or even from your game instance, that executes console command: r.FullScreenMode 0

so on the level BP , add the execute console command node and type in r.FullScreenMode 0

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answered Apr 25 '18 at 05:34 AM

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Imagine-Games
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