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Spline Mesh bake lighting gets "has NULL StaticMesh property warning"

I have a Blueprint that in the construction script - has a spline that has the control for every spline to have a different mesh...that's all great...works fine...bakes lighting fine, but I keep getting an error that says " has NULL StaticMesh property warning" alt text

This warning seems to appear when "set static mesh" for the spline component - when I don't set static mesh and have every mesh be the exact same one...it doesn't get that warning.

Can anyone help please, would appreciate it

alt text

Product Version: UE 4.16
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asked Dec 25 '17 at 02:04 AM in Blueprint Scripting

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Ghostblades
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avatar image maxdev Apr 20 '19 at 04:12 PM

Hey man, I've facing the same issue, not having lightmaps on spline generated pipes. Have you found a solution?

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