Partical System size help
I have quite a large level and was wondering how to make my partical system cover the whole map. I made a simple snow system but I cant seem to get it large enough to cover the entire terrain. I tried setting the fixed bounds and i also tried setting my own size in the bounds menu but neither worked.
asked Dec 25 '17 at 05:26 AM in Using UE4
That would probably be way too much processing. What most developers do is put a particle system around the player so the snow follows them around. Like the person who is so unlucky that a rain cloud follows them wherever they go: they always think it's raining.
Follow this question
Once you sign in you will be able to subscribe for any updates here