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Refraction not affecting translucent materials on mobile device

Hi, I'm testing my project on Samsung Galaxy S4. During the process I found out distortion effects are not affecting translucent materials. Only masked and opaque materials are affected. I know there are limitations with ES2, but from what I remember refraction worked fine on translucent materials.

Here's my setting.

Mobile HDR : On

Bloom : On

Separate Translucency : Off (Mobile Translucency Off for all materials as well)

r.Mobile.Tonemapperfilm = 1

r.RefractionQuality = 2

Maybe there's something I missed, or my memory is misleading me. In either case, please feel free to enlighten me.

Product Version: Not Selected
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asked Dec 25 '17 at 08:22 AM in Rendering

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avatar image Sinister Cyclops Jun 15 '18 at 06:41 PM

Hello, Did you figure this out? Thanks!

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