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Mouse movment with input axis does nothing?

Hi, I am having an issue with mouse controlled camera movement, rather than try to explain it in text here is a video explaining the problem: https://www.youtube.com/watch?v=S_6A6ZRKK6Q&feature=youtu.be

Product Version: UE 4.18
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asked Dec 26 '17 at 12:09 AM in Blueprint Scripting

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IO Studios
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Add controller roll/pitch/yaw are used for pawns. You need the node add Actor World Rotation. Check the image there you can see the setup. (both nodes are the same I just split the rotation structure on the upper one).

If your mouse is inverted multiply by -1 or change it to -1 in the input settings.

Not sure if the Level BP is the right position for your logic but it can depend on your game.

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camerarotation.png (119.1 kB)
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answered Dec 26 '17 at 08:39 AM

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avatar image IO Studios Dec 26 '17 at 05:53 PM

Thanks so much for the help! Your awesome! :) :) :)

avatar image AlphaCryllic Jan 11 '19 at 01:18 PM

how do you get the cameraactor? Cant find it :(

avatar image lkav Jan 11 '19 at 02:04 PM

when you right click (in the level BP) you should see the selected level actor at the top. Drag and drop should also work :)

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