Physics bodies connecting on simulate
So I've started using physics as more of an experiment and I'm already seeing issues with my physics bodies. If I simulate the entire characters physics, it works fine. Once I simulate selected bodies I get issues with the legs connecting to each other or the arms doing the same. It seems when they are simulated together, they are attracted to meeting in the middle and this causes some weird effects. this is what i mean -
Can anybody tell me whats happening to force the bodies together?
asked Dec 27 '17 at 10:47 AM in Using UE4
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