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Physics bodies connecting on simulate

Hi there.

So I've started using physics as more of an experiment and I'm already seeing issues with my physics bodies. If I simulate the entire characters physics, it works fine. Once I simulate selected bodies I get issues with the legs connecting to each other or the arms doing the same. It seems when they are simulated together, they are attracted to meeting in the middle and this causes some weird effects. this is what i mean -

https://imgur.com/a/Lbrhs

Can anybody tell me whats happening to force the bodies together?

Thanks

Product Version: UE 4.17
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asked Dec 27 '17 at 10:47 AM in Using UE4

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the_tubby1
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avatar image Jujaswe Apr 20 '18 at 02:23 AM

Did you ever find a solution for this? I'm still experiencing this on 4.18

avatar image the_tubby1 Apr 20 '18 at 06:42 AM

I didn’t find the answer unfortunately. It must be something to do with the model or rig. I had to go without physics for my character for now. Let me know if you end up finding something though : /

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