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Launch Game Fail

Hello, Whenever I try to launch my game, it crashes saying these things:

  1. LogPlayLevel: ERROR: Stage Failed. Missing receipt 'TheLost.target'. Check that this target has been built.

  2. PackagingResults: Error: Launch failed! Missing UE4Game binary.

  3. You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline: UE4Game

I can't figure out how to fix this issue, but I just upgraded my computer and moved all of the files over from the old computer to the one I am on right now with a flash drive. I don't know if that effected anything though I just thought I should say that in case you needed it.

Computer Specs: Nvidia GTX 1080ti Intel Core i7-8700k 32GB Memory 240gb M.2 Drive from WD (The game is on this.) 3TB HDD Any answers will help.


Product Version: UE 4.18
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asked Dec 27 '17 at 03:38 PM in Bug Reports

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A R C Biszark
21 3 4 6

avatar image A R C Biszark Dec 27 '17 at 03:42 PM

I did not post the lists like that xD. I don't know what happened but it didn't put the spaces between the parts of the lists. Sorry if that bothers you...

avatar image jimd667 Dec 27 '17 at 04:37 PM

Try verifying the engine, next to the Launch button inside Epics Launcher is a drop down to verify it. Let us know if it works

avatar image A R C Biszark Dec 27 '17 at 05:20 PM

Nope, didn't work :(

avatar image jimd667 Dec 27 '17 at 05:42 PM

delete the saved and intermediate folders inside your game project folder and try re-opening the project

avatar image A R C Biszark Dec 27 '17 at 06:14 PM

Did not work :( It now says stuff about Visual Studio 2015 needing to be installed but i use blueprints.

avatar image jimd667 Dec 27 '17 at 10:40 PM

Did you install any of the latest C++ redistributes from Microsoft's website to your new machine?

avatar image A R C Biszark Dec 29 '17 at 04:05 PM

I just got Visual Studio, if you aren't talking about that then no I haven't downloaded that. Can you put a link to that here?

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