Collision doesn't work with spawn actor
So I've got a Blueprint that I place into the level and everything works fine.
this is where I need collision: https://i.imgur.com/Hxbh0mP.png
I put the collision on static mesh like this: https://i.imgur.com/7P5Vp6Q.png
When I place Blueprint by myself it works, but when I spawn it with SpawnActor in Level Blueprint it doesn't work at all: https://i.imgur.com/efSBXLX.png
I tried to change collision type after spawning but it won't help.
I also checked if maybe collision works with something like this: https://i.imgur.com/bRT7oq3.png but whenever I collide with the object there's nothing printed.
What's the difference between spawning it and putting it manually and how can I make the collision work?
I have been using it like this and it works fine...
answered Dec 29 '17 at 08:39 AM
In your collision component change the drop down to choose a collsion type. At the moment it says No Collsion
answered Dec 28 '17 at 10:31 PM
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