Puzzle like Horizon Zero Dawn and Watch Dogs 2?
Do you know those puzzles that to solve need to rotate a series of "keys" to allow the "flow of energy" to go in the right direction? Yeah. Anyone have any idea how I can do something similar on the Unreal Engine?
Any help is very welcome!
Thanks a lot!
Hey there, a video reference would be helpful. The overall idea is to have a set of goal rotations for each of the keys, so if you have 3 keys then you specify that key 1 must be at 90º, key 2 at 72º and key 3 at 245º to solve the puzzle. To rotate the keys you'll use a current/target rotation approach, which means that every tick you are getting the current rotation of the key and interpolating it always into the target rotation, everytime you use the move keys to rotate you set the target rotation to a specific value.
answered Dec 29 '17 at 12:15 PM
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