I am continuely running into an issue with trying to launch to an iPad Pro with Unreal 4.18.
Has been compiled from source in Visual Studio 2015
Mac has xcode 9 installed and access to certificates being used
Unreal is able to connect to the Mac via SSH, key has been generated
Unreal has the correct certificate and mobile provision in order to work
When launching, ill get a launch failed error (error code: 5). I will post the error log when back at my workstation. In the meantime, are there any major steps I am missing for this to work?