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How to make Flight controls

I'm basically making a space combat game like battlefront 2 (2017) and already have the roll controls and everything, but how do I make it so that the mouse are only the crosshairs and only if it goes really far, the ship turns, plz help.... link text second 40 shows how it works.. watch the crosshair and the ship's behaviour plz.. I'm learning so try to simplify or teach me plz.... thanks

Product Version: UE 4.18
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asked Dec 30 '17 at 03:32 AM in Blueprint Scripting

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GrievousOrder66
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avatar image MON_Destroyer_ Feb 02 '18 at 05:27 PM

I want an answer too, please somebody post a tutorial, a detailed explination or some images :) I would love to have those mechanics in my game.

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