Blender Animation Twisted
Could someone help me with this problem? When I import a mesh with animation from Blender 2.79 to UE4.18 the character's thigh gets twisted ...
asked Dec 30 '17 at 12:47 PM in Using UE4
I had the exact same problem, first of all my mesh was oriented along the wrong axis (sideways, and not facing +X in Blender. Solved by rotating everything in object mode and applying rotation). But the most likely cause was that my bones were using non-zero roll values. Which I solved by setting all of the bones to use 0° roll (Select the armature > edit mode > select each bone one by one and change their roll values under Transform)
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