Package Fails when any non-default plugin is enabled. Please HELP!
When I enable 'Mobile Location Services - iOS Implementation' I can't launch my game on my phone. And It was working fine before.
My MacBook Pro version Is 10.13.2
I am using Unreal Engine 4.17.2
I have an iPhone 7 with version 11.2.1
I'm using xCode Version 9.2.
Can it be because of the xCode version? Shall I reinstall xCode and download back Xcode 8.3?
I would appreciate any help.
I reinstalled Xcode and downloaded back Xcode 8.3.3.
Still it doesn't works. Even when I enable 'Blueprint Stats' I can't launch my project.
Xcode 8.3.2 doesn't work as well.
Xcode 8.2 doesn't work as well.
Can it be about UE4 version or my computers version? I really don't know what to do.
With Xcode 8.2 and UE4 4.18.2 it still doesn't work.
Can someone who develops iOS games and uses at least one non-default plugin send me their specs??? I mean the versions of UE4, Xcode, Mac and iPhone.
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