Drag and drop not working correctly after updating to 4.18
After updating to 4.18, I noticed that visuals of any drag & drop operations in the game won't follow the mouse correctly, and instead are positioned to the left and above the cursor. Even more strange, the distance from the cursor gets larger as it travels to the left or bottom of the screen. The drag and drop was working normally before the update on 4.17.
Hello again DELTA_12,
I believe that the issue you are experiencing may be related to how you are using the pivot on the "Create Drag Drop Operation" node, changing this pivot to Center Center with your offset should allow your dragged objects to line up with your cursor as intended, using Center Center will allow the dagged visual to be in the center with the mouse; however, there are other pivot options that may work for you better for your project.
answered Jan 09 '18 at 03:02 PM
Thomas G ♦♦ STAFF
I just tried this on 4.19 Preview 2 and it has been fixed!
answered Feb 03 '18 at 09:50 PM
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