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How can I move my main Menu to a different level?

I accidentally made my Main Menu in the same level as my normal game. Instead of making a new menu and starting over is there a way to move the menu to another level? if so please help.

Product Version: UE 4.18
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asked Jan 01 '18 at 07:02 PM in Using UE4

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avatar image Arvestra Jan 01 '18 at 07:17 PM


Could you tell me a bit more about how you've gone about making the menu? Is it in a UMG Widget?

Thanks, -Arvestra

avatar image Giancarlo_Pad Jan 01 '18 at 07:30 PM

There is a MainMenuWidget which has all the layout and buttons (no functionality yet) and there is a MainMenuHUD Blueprint class which creates the widget and adds it to the viewport (on the wrong level).alt text

mainmenuwidget.png (57.4 kB)
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Simply make another HUD BP Class for your actual game + ingame HUD, and then go into your level's "World Settings" and change the HUD Class to the new ingame HUD class you made.

Create another level that you wish the Main Menu to be on, go into the "World Settings" again and set the HUD Class to your "MainMenuHUD".

That should fix your issue!


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answered Jan 01 '18 at 07:39 PM

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