UMG and Touch Interface
I am currently attempting to develop for mobile. I have the main menu UMG working however I cannot get the ingame one working alongside the Touch Interface Setup Blueprint. The main menu UMG only worked when I disabled the Touch Interface on it (Its a main menu, It doesn't need it anyway). The main problem is; How can I have both the Touch Interface, for game controls, and UMG, for menus and buttons, onscreen at the same time. Pretty sure i'm missing something simple.
Thanks for any help!
asked Jan 01 '18 at 10:25 PM in Blueprint Scripting
You can't use UMG and touch interface at the same time, it may cause problems with inpit order. Better hide UMG menu when player press "Play" and activate touch interface. Thus is the way I resolved this.
answered Jan 02 '18 at 06:40 AM
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