[Question/Help] My lighting is messed up, and I was wondering there was a way to fix it

I use blender to make my models, and I use the advanced UV generator to make the TextureUV map, and I use the lightmap pack generator to make my LightingUV map. I’ve been messing around with different export, shading, and UV options and I could never fix this problem. Is there something I haven’t tried yet? When I build lighting I don’t get an error or warning.