Blizzard Particle not stopping on collision?
I am trying to make my Snow / Blizzard particle Kill on collision with a static mesh, but it seems to still go through and not Kill at all.
As you can see, the Snow is blowing straight through the walls without any collision.
I have CPU Particles set up with "Actor Collision set to "Kill" but it does not seem to work...
How could I fix this?
Thanks in advance.
asked Jan 02 '18 at 01:25 AM in Blueprint Scripting
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