Creating jump scare sequence but i'm not entirely sure how to go about doing it.

Hey everyone, I’m trying to make a jump scare sequence but i’m not entirely sure how to go about doing it. Attached is a video to give everyone an example on what I want it to look like. I have a roaming AI currently being developed, and I want to create a jump scare for when he gets to close. Should something like this be set up in sequencer and get locations values from the player’s location? Or should I create a separate animation force the camera to look at my AI and apply a cameras shake and execute at the same time? Any feed back is appreciated Thanks!

Hey there, since the jump scare character comes from the bottom of the player (if you go frame by frame you will notice that) then you can spawn a jump scare pawn that plays a specific animation with a location near the player and making him face the player. You might also need to disable the input for the player or attach the pawn to the players camera so that he is always in view.

Ah i see it! thank you so much for your input!

If it worked please mark the answer has correct to close it.