Demonstration Video: Showing issue and steps to recreate.
Issue: UE4 PIE Locks up With 3+ Players (or 2+ Dedicated Server)
System: UE4.18.2 Windows 10 64-bit version 1709 build 16299.125
Quirks:
- Seems to be related to having an
Oculus Rift connected (doesn’t happen
if Rift is disconnected) - Doesn’t
happen on first play attempt.
Happens on all subsequent attempts
however.
Reproduce:
- Create a new empty blueprint project in 4.18.2
- Set number of players to 3 or more.
- Press play, hit esc and press play again.
Result:
UE4 editor and all PIE client windows lockup for 30 seconds.
Stack Trace: Screenshot of UE4 stack trace during lockup showing several Oculus related calls resulting in a wait state on a thread.