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Printing Text on Screen

alt text

This is my little construct of a try to Print the String which will be an Item Name on my Screen. But for some reason it does not print out. There are other Debug Messages on my Screen which are printed on Tick.(Written in C++) Do you guys have an idea what could be the problem?

Product Version: UE 4.18
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asked Jan 03 '18 at 01:34 PM in Blueprint Scripting

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Saladir2601
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Hey there, i'm not seeing the image.

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answered Jan 03 '18 at 02:02 PM

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xlar8or
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avatar image xlar8or Jan 03 '18 at 02:19 PM

If it doesn't print then it means that the overlap event was not triggered, check the collision settings to see if you have it set to overlap.

avatar image Saladir2601 Jan 03 '18 at 02:26 PM

i enabled overlap events in the c++ part of this one

avatar image xlar8or Jan 03 '18 at 02:31 PM

Both the actor you are doing that and the target need to be set to overlap for it to work, if you have ignore on one of them it wont trigger.

avatar image Saladir2601 Jan 03 '18 at 02:39 PM

i understand, but Overlap is enabled on the whole actor, my player is enabled by default. The thing is: In my c++ script i use an Overlap Event as well and it works fine(destroying the actor)

avatar image Saladir2601 Jan 03 '18 at 02:43 PM

Ok now i simply changed my C++ part to not destroying and it works fine

avatar image xlar8or Jan 03 '18 at 03:12 PM

Then promote the answer and mark as correct.

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