I am making a fight game. Player is allways in Idle Anim and when i do another animation, the location of the player at the end of animation is not the same as the location of the player at the idle animation. and he is moving too fast to this location and this is very bad!
Is there anyway to control the speed of player while “changing the location between 2 animations”?
aha., its enabled but he is still at the same place. and this doesnt matter. bec loc. of end 1st anim and loc begin 2nd anim is not the same. he have to move this loc.
but my problem is the speed of the changing location. between end of the 1 st anim and 2nd anim. he just lighinting to the other loc.