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Perception sight not register player

I'm into developing ai for a project. came to the point when perception component needed. used a guide to setup perception in my ai controller and add stimuli on pawns that should be sensed. result: if i add stimuli to any pawn - ai sees it, any pawn except player pawn. no sure what i'm missing cause my ai pawn is basically duplicated player - so settings are same

all sensing is done server side ive added some debug lines - so stimuli component activated on player pawn with sight stimuli registered but ai never sees it. ive read about lots of bugs connected to perception, using spawn coord 0 to avoid prescision errors, using default mesh and capsule and a flat surface

what additional settings should be done to make perception work on player character?

Product Version: UE 4.17
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asked Jan 03 '18 at 10:00 PM in Blueprint Scripting

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Hey Swdan,

Assume you are using the AI Perception component? Have you had a look at the Detection By Affiliation boxes? Think these all need to be ticked to get it working.

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answered Jan 03 '18 at 10:30 PM

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