Why are my shadows croocked?
So, I am making a simple level out of brushes, and I noticed that even in 'Production' settings my shadows are crooked, when they should be straight.
Here is a picture.
How do I solve this issue?
asked Jul 24 '14 at 05:11 PM in Rendering
Increase your lightmap resolution in the bsp settings (so type in a lower value -> for static meshes you have to type in a higher value) + add a lightmass importance volume :)
answered Jul 24 '14 at 05:14 PM
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