Issue with collision mesh being visible

Hi Guys
I hope you can help me on this one.
I have created a character which has a collision mesh (see pic attached) and I thought that when I play the game from the editor this would be removed but it is still visible.
I have also tried this with the standalone play mode but I still see the mesh.

How can I ensure that you cannot see the mesh frame?
Ideally I want to see this character move in the sequence editor but it wont look good if you can see the mesh frame.

Thanks for your time

225878-enemy-issue.png

Forgive me if you’ve tried this but are the rendering settings set correctly? Visible and Hidden in game should both be true by default.

225879-visible.png