Scene capture 2D component not working in BP
I just tried to setup a Blueprint that contains a SceneCapture2D component. While it is possible to add a capture component to the BP, it does not show the camera component in the viewport. Also it does not render anything to a provided texture target. When placed in the level on its own, the scene capuure component behaves as expected. But inside a BP it seems bugged.
Repro steps: - Create a blueprint based on actor - Add a SceneCapture2D component to the blueprint - Observe that only the transform widget is shown and the component does not behave as expected
asked Jan 04 '18 at 10:00 PM in Bug Reports
Hey there, i tried creating a new Actor blueprint and added a SceneCaptureComponent2D, selected a Render Target and it's working fine (make sure you untick Alpha when viewing it).
answered Jan 05 '18 at 11:57 AM
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