(I’m a starter in UE4 so my question might be trivial, sorry)
I’m trying to make basic portals with ScreenCapture2d and a material with a dynamic texture. In PIE everything works as expected, but in Standalone Game the portal texture remains the default, as if it wasn’t updating or something like that.
To reproduce:
Create a First Person Template
I’m using these assets to create 2 portals
Place portals and assign them to each other ( “other portal” property)
Other posts suggested that I set the material property : used with static lighting, and I did.
Am I missing something?
See attached image.
Cheers