iOS Shadow Bug
Currently working on a mobile game, using cascaded shadow maps. In Android the shadows look great, however on iOS I am receiving double shadows/noise on any object set to movable. I am using Metal 2.0 for the iOS build. Also running 4.18.
I have attached screen shots below. Thank you. iOS screen shot taken using iPad 2017, and Android on Google Pixel.
asked Jan 05 '18 at 02:02 PM in Rendering
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