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iOS Shadow Bug


Currently working on a mobile game, using cascaded shadow maps. In Android the shadows look great, however on iOS I am receiving double shadows/noise on any object set to movable. I am using Metal 2.0 for the iOS build. Also running 4.18.

I have attached screen shots below. Thank you. iOS screen shot taken using iPad 2017, and Android on Google Pixel.

alt text alt text

Product Version: UE 4.18
ios.jpg (122.2 kB)
android.jpg (125.9 kB)
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asked Jan 05 '18 at 02:02 PM in Rendering

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