Paper2d Should not be enabled for Blank Project

Creating a new project in 4.3 using the Blank Project template should not result in having references to Paper2d included. I have disabled the plugin in the editor, restarted and I still get an error dialog when starting my game on mobile stating several warnings about dependencies related to Paper2d.

Hi Thomas,

Paper2D is enabled in BaseEngine.ini so that it gets compiled into the monolithic UE4Game executables. Currently, this is the only way for a runtime plugin to work in a content-only game (it’s not a Paper2D-specific limitation), and is why Paper2D is enabled by default.

If you want to compile out Paper2D, then you will need to make your project a C++ project. Once that is done, disabling it via the plugin browser or your game DefaultEngine.ini will take effect the next time you recompile.

Cheers,
Michael Noland