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Dedicated Server Crashing InitDefaultMaterials() Line 435

I can build a dedicated server with no problem, but it crashes when I run it. An assert fails at UMaterialInterface::InitDefaultMaterials Line 435. It can't find the WorldGrid material. This is a modified version of 4.18 because I fixed a couple of VR related bugs. I attached the server log.link text Any Ideas?

Product Version: UE 4.18
empact.log (21.4 kB)
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asked Jan 05 '18 at 10:46 PM in Packaging & Deployment

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avatar image gartiajenkins Jan 08 '18 at 10:13 PM

I think i get a similar error on a non modified ue4.18 https://pastebin.com/kWvFDRe8

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