How to swing an object when it is moved ?
I want to swing my object when it is moved, here is what I want to achieve: https://www.youtube.com/watch?v=RZjTvm2pJUM
That will be a physical object. Like a rope but to the up and less curl.
How can I achieve this kind of thing ?
Can anyone explain me ?
I can use maya but if it is possible to do it with SpeedTree too I may prefer it.
Hi! To achieve this you need a full rigged tree. Then you have to open the PhysicAsset of your mesh, work on it setting up better collisions if not good enough, and set all the constraints between bones in the proper way (take a loot at the documentation).
PhysicAsset icon (in case you don't know where it is):
Physics Asset Editor documentation: https://docs.unrealengine.com/latest/INT/Engine/Physics/PhAT/
answered Jan 06 '18 at 10:19 AM
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