UMG ComboBox dropdown menu misplaced
Hi, I noticed weird behaviour of ComboBox, sometimes it renders dropdown menu in weird places. Like this one:
I removed almost everything from visible scene and still it almost always put dropdown menu in incorrect place
What am I doing wrong with this UMG? I tried put CeomboBox into ScaleBox, HorozinalBox, VerticalBox and same results.
asked Jan 07 '18 at 09:38 AM in Blueprint Scripting
Seems I found solution, for Widget 3D Component if Space is set for World then Receive Hardware Input must be unchecked - without that combobox dropdown menu is misplaced, very weird behaviour...
answered Jan 07 '18 at 06:14 PM
Hi, we have the same issue, but in standard 2D UI Widget. So your workaround does not work here.
The dropdown is way below the actual drop bar. This is a bug, isn't it?
answered Jan 28 '19 at 06:48 PM
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